Summary: Can Microsoft's upcoming desktop operating system keep up with -- or even beat -- Windows 7? Benchmark testing suggests that Windows 8 is Microsoft's fastest Windows to date.
Now that Windows Microsoft windows 8 os has hit the release-to-manufacturing (RTM) stage, it is see how it supports against the obligatory Microsoft windows seven.
Can the future os keep up with -- or even beat -- Microsoft windows seven, or does Microsoft still have work to do to boost performance?
Note that the RTM edition of Microsoft windows 8 is the edition that is sent to OEMs to fill onto new techniques.
I have previously benchmarked both the Microsoft windows 8 Customer Review and Microsoft windows 8 Launch Review produces.
The hardware
The following components foundation was used for benchmarking the two techniques. The program was purpose-built for the job of benchmarking:
Can the future os keep up with -- or even beat -- Microsoft windows seven, or does Microsoft still have work to do to boost performance?
Note that the RTM edition of Microsoft windows 8 is the edition that is sent to OEMs to fill onto new techniques.
I have previously benchmarked both the Microsoft windows 8 Customer Review and Microsoft windows 8 Launch Review produces.
The hardware
The following components foundation was used for benchmarking the two techniques. The program was purpose-built for the job of benchmarking:
- Intel Core i7-2600K processor
- Crucial 4GB DDR3 1600 (PC3 12800) RAM
- EVGA 01G-P3-1460-KR GeForce GTX 560
- GIGABYTE GA-Z77MX-D3H motherboard
- European Electronic Caviar Dark WD1002FAEX 1TB difficult drive
- CORSAIR Fanatic Series TX650 V2 650W power unit
Everything on the program was set to stock connections, with no component overclocked.
For the assessments I used a European Electronic Caviar Dark WD1002FAEX 1TB disk generate with the Microsoft windows 8 RTM 64-bit set up on it. All individuals and up-dates were set up, along with all the software that would be needed for the assessments. The generate was then defragmented using the Microsoft windows device before the benchmarking was performed.
Data related to the Microsoft windows 8 Customer Review and Microsoft windows seven was gathered from the a standard analyze of Microsoft windows 8 I performed in Apr and the Launch Review information goes back to May.
The standard tests
Here's a explanation of the assessments that were run on the three techniques. I've chosen an assortment of actual life and artificial standard assessments.
Each analyze was run three times and the results averaged.
Start time :
Calculated using a useful device called BootRacer. This measures both enough it takes to get to the logon display and time as well to the pc.
Sound transcode time :
Transcoding a solid analyze information file from WAV to MP3 structure using iTunes. A evaluate of the managing body capability to deal with media.
Movie transcode time :
Transcoding video analyze information file from DVD to MP4 structure using Handbrake. A evaluate of the managing body capability to deal with media.
PCMark 7 :
A standard run with PCMark 7. The industry standard PC analyze for CPU, HDD, SSD, memory, and design performance.
3DMark 11 :
A standard run with 3DMark 11. This is a set of six challenging standard analyze calculating the design performance of game playing PCs.
FurMark :
A standard run with FurMark. This is a VGA stress analyze, GPU burn-in analyze and an excellent OpenGL standard. This is a very traumatic standard and can damage -- or even eliminate -- components if used wrongly, and as such I do not recommend running this device on a program unless you know exactly what you are doing and completely understand the risks associated with it.
Cinebench 11.5 :
A standard run with Cinebench 11.5. This is a actual life cross, foundation analyze package that analyse a pc's CPU and GPU performance abilities.
Paradise 3.0 :
A standard run with Paradise 3.0. This is a DirectX 11 GPU standard based on the advanced UNIGINE engine. Not only does this device give the maximum supports per second (FPS), it also records minimum supports per second, which is useful monitoring falls in performance during heavy fill.
Unfamiliar vs. Predator :
A standard run using the in-built standard device available in Unfamiliar vs. Predator. The standard is run at 1920x1080 display resolution with DirectX 11 allowed. This is a actual life game playing analyze.
For the assessments I used a European Electronic Caviar Dark WD1002FAEX 1TB disk generate with the Microsoft windows 8 RTM 64-bit set up on it. All individuals and up-dates were set up, along with all the software that would be needed for the assessments. The generate was then defragmented using the Microsoft windows device before the benchmarking was performed.
Data related to the Microsoft windows 8 Customer Review and Microsoft windows seven was gathered from the a standard analyze of Microsoft windows 8 I performed in Apr and the Launch Review information goes back to May.
The standard tests
Here's a explanation of the assessments that were run on the three techniques. I've chosen an assortment of actual life and artificial standard assessments.
Each analyze was run three times and the results averaged.
Start time :
Calculated using a useful device called BootRacer. This measures both enough it takes to get to the logon display and time as well to the pc.
Sound transcode time :
Transcoding a solid analyze information file from WAV to MP3 structure using iTunes. A evaluate of the managing body capability to deal with media.
Movie transcode time :
Transcoding video analyze information file from DVD to MP4 structure using Handbrake. A evaluate of the managing body capability to deal with media.
PCMark 7 :
A standard run with PCMark 7. The industry standard PC analyze for CPU, HDD, SSD, memory, and design performance.
3DMark 11 :
A standard run with 3DMark 11. This is a set of six challenging standard analyze calculating the design performance of game playing PCs.
FurMark :
A standard run with FurMark. This is a VGA stress analyze, GPU burn-in analyze and an excellent OpenGL standard. This is a very traumatic standard and can damage -- or even eliminate -- components if used wrongly, and as such I do not recommend running this device on a program unless you know exactly what you are doing and completely understand the risks associated with it.
Cinebench 11.5 :
A standard run with Cinebench 11.5. This is a actual life cross, foundation analyze package that analyse a pc's CPU and GPU performance abilities.
Paradise 3.0 :
A standard run with Paradise 3.0. This is a DirectX 11 GPU standard based on the advanced UNIGINE engine. Not only does this device give the maximum supports per second (FPS), it also records minimum supports per second, which is useful monitoring falls in performance during heavy fill.
Unfamiliar vs. Predator :
A standard run using the in-built standard device available in Unfamiliar vs. Predator. The standard is run at 1920x1080 display resolution with DirectX 11 allowed. This is a actual life game playing analyze.